LIVE FOREVER IN THE METAVERSE

Wow…this topic is a doozy.  I hope you got your spiritual ears and eyes open.  This is not one that you can afford to take lightly.  This is the final culmination of all that the devil and his crew have been laboring toward.  This is the NEW WORLD.  The NEW REALITY.  THE NEW NORMAL for all who will be part of the reign of the AntiChrist.   

It is here, even at the door.  There have been so many topics that we TRUTHERS have been exposing over the years and all of them come together in this one.  

You may not have heard of the METAVERSE.  Hopefully, after you review what is posted here, you will know what you need to know about it.

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▁ ▂ ▄ ▅ ▆ ▇ █ METAVERSE █ ▇ ▆ ▅ ▄ ▂ ▁

4 Key Etymological Connotations of the Term

The origin and meaning of the term metaverse can be distilled into four connotations:

  • It is a world “beyond” the current state of things – This could be beyond 2D, beyond our current Web 2.0., or beyond the physical world around us.
  • It denotes plurality more than what’s visible to the eye – If there’s a metaverse, then the universe you inhabit isn’t the only one. The term encapsulates a sense of plurality apart from what’s physically tangible.
  • It is a digital universe with exceptional verisimilitude – The thing about the metaverse is that it is also a verse. This means that it mirrors the physical universe we inhabit.
  • It is a futuristic theory that calls up dystopian ideas – Both Snow Crash and Ready Player One offer the metaverse as an alternative to a dystopian physical reality. Questions around the metaverse’s relationship with reality and ethical factors cannot be ignored.

What is a Metaverse?

It is a collective virtual space, created by the convergence of virtually enhanced physical and digital reality. In other words, it is device-independent and is not owned by a single vendor. It is an independent virtual economy, enabled by digital currencies and nonfungible tokens (NFTs).

Business uses:

  • Higher education, medical, military and other types of trades can deliver a more immersive learning experience. They don’t need to create their own infrastructure, as the Metaverse will provide the framework.
  • Virtual events, having gained popularity over the last two years, can now present more integrated offerings.
  • Retail can extend its reach to an immersive shopping experience that allows for more complex products.
  • Enterprises can achieve better engagement, collaboration and connection with their employees through virtually augmented workspaces.
  • Social media can move to the Metaverse, where users can interact through three-dimensional avatars.

Individual uses:

  • Purchasing outfits and accessories for online avatars
  • Buying digital land and constructing virtual homes
  • Participating in a virtual social experience
  • Shopping in virtual malls via immersive commerce
  • Using virtual classrooms to experience immersive learning
  • Buying digital art, collectibles and assets (NFTs)
  • Interacting with digital humans for onboarding employees, customer service, sales and other business interactions

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RELATED TOPICS CAN BE FOUND ON THE FOLLOWING POSTS:

GATEWAY PROJECT

9-11 VIDEO RELEASE

THE NEW NORMAL

Do you remember the Star Trek holodeck?

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It was inspired by inventor Gene Dolgoff, who owned a holography laboratory in New York

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The following video should give you a bit of perspective on how easily things can go wrong in the holographic world they have designed for YOU.
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TO WATCH THE VIDEO ON KZClip:  CLICK HERE

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The Holodeck was far from being a dreamed up fantasy in the mind of a Television Script Writer.  No sir, the Holodeck was very much based on reality.  A reality that already existed in the 1960s!!
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The Star Trek holodeck was inspired by inventor Gene Dolgoff, who owned a holography laboratory in New York City. Star Trek creator Gene Roddenberry met Dolgoff in 1973. The first appearance of a holodeck in Star Trek came in Star Trek: The Animated Series, in the episode ” The Practical Joker “, where it was called the “recreation room”.    SOURCE

Meet The Man Behind The Holodeck, Part 1 – Star Trek

Dolgoff, back in 1964, became one of the world’s first holographers, for three years teaching a course in optics, lasers and holography at the City College of the City University of New York, and, not surprisingly, authoring the text and curriculum utilized in class.   SOURCE    
So, we see that this technology has been around from at least as far back as 1964.  What do you think they have been doing with it ALL THESE YEARS??  58 years to be exact!!!  That is a long time.  Knowing scientists, they do not like to let things rest.  They are geared to push the limits. 
Gene Dolgoff was a pioneer in the development of digital projection and created the world’s first Liquid Crystal Display (LCD) projector. He devoted years of study and was responsible for various innovative breakthroughs in projection and is a leading international expert in LCD video projection, optics, 3-D Imaging and holography, holding over 65 patents worldwide, with many others pending.
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Light Field Lab

The science of holography, the technology enabling the holodeck, has a history as tantalizing as a fairy tale. The real science of holography began in 1960, when University of Michigan professors Emmet Leith, with Juris Upatnieks, created the first 3D hologram.

That caught the attention of City College of New York professor Gene Dolgoff, who contacted Leith; the two developed a friendship. By 1964, Dolgoff, a self-described as “an innovator and entrepreneur in electronics, optics, holography, lenticular, stereoscopic, and other forms of 3-D imaging, and displays, with over 65 granted patents worldwide and 40 patents pending., had set up his own holography lab in New York.spacer

The excepts below were taken from an interview with Gene Dolgoff shared on the StarTrek.com webpage.  I selected the parts that were most relevant to our topic.  You can view the entire article by clicking the Title Links for the two part series as shown below.  Be sure to read all the way to the end.  You will find the interviews VERY EYE OPENING!
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Meet The Man Behind The Holodeck, Part 1

I got to be friends with a lot of scientific people, like Isaac Asimov. Isaac and I became friends around 1966, or around there. I got involved in 3D photography starting in 1960 and by the end of 1963, holography was invented, and I was really interested in that. So I called up the researcher who had made the first hologram, Emmett Leith, at the University of Michigan. We became very good friends over the phone and I started learning all about holography. He totally opened up my mind into a new world of physics. I’d been studying physics, but I didn’t understand anything about interference phenomena and holography, and he taught me all about it. So, by 1964, I’d set up my own holography lab in New York, and that was the first holography lab in New York. I was maybe the sixth person in the world doing holograms.

My holography work evolved into understanding a holographic model of the universe and a holographic model of how the human brain works. So I wrote some papers on it and, in 1973, I was asked to deliver the paper at a conference in Czechoslovakia, in Prague

Anyway, attending this conference was a woman named Melanie Toyofuku, who was partners with a guy named Andrija Puharich, and they were working with the psychic Uri Geller to try to do some experiments that would document Geller’s psychic abilities. I proposed some experiments in my lab, to see if he could influence the interference patterns caused by laser beams. So we did those experiments.

Toyofuku was good friends with Roddenberry, right?

DOLGOFF: And so she started telling him about the experiment we were doing with the holography and the lasers. She came to the lab and saw all these incredible holograms that we’d made, of all different sizes, big and small, three-dimensional images floating in air, and so on. This was 1973. She told Gene all about this and he said he wanted to meet me. So she set up a meeting in New York, at a hotel. Gene and his wife, Majel, were there. I went there to the hotel with Melanie, and I brought a whole bunch of holograms and a laser, and I set it all up in the hotel. And we spent the day looking at the holograms and then going through theory. I explained how it worked and how the interference pattern generates the reconstruction of whatever you made the hologram of. And I introduced the concept that I’d come up with, which was matter holograms. At that point, holograms were used to generate three-dimensional images, but you could pass your hand through the images. So, with matter holograms, I’d realized that matter is made up of interference patterns of energy as well, and so you could actually record a hologram of the structure of matter and then reproduce the matter in the same way. So I then explained to Gene, not only is this the basis to teleportation in the future, but you could make a holographic environment in which people could interact with the objects and the scenes and everything, and create a recreation room, a training room, an area that could be for entertainment. We kind of agreed on the name “holodeck.” I put the holography part in there.

How receptive was Roddenberry to the concept?

DOLGOFF: Oh, he was totally into it. He said, “This is along the lines of what I was trying to think about. I just had no idea how this could be… or could this be?” He said, “I didn’t want to be so ridiculous that it wasn’t right and there wouldn’t be something like this in the future at all.” I said, “No, you’re on the right track completely. This is exactly what will happen,” and I explained, technically, how it would work.
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Meet The Man Behind The Holodeck, Part 2

OK, so, in layman’s terms, what is holography?

DOLGOFF: Holography is the recording and playback of a pattern of energy by recording the interference pattern of energy interacting with a reference beam. So, if you have an object and light is hitting that object, for instance, then the light will bounce off and that light has special information on it now that it picked up by hitting the object. There are only three kinds of information that it picks up. Each light ray has a specific angle, a specific brightness and a specific color. And that’s it. There’s also polarization, but that’s irrelevant because we don’t perceive polarization. Those three things, which I call the ABC’s of light angle, brightness, color – are the only things that change when a light ray comes from the light source, let’s say, your ceiling light, and hits the object. The only thing that changes about the light is those three factors. So now they’ve bounced off of you and it’s the same light, but now they have different angles, brightnesses and colors.

If your eyes intercept that light, you see whatever it came from. So if I intercept that light, I see you. And if you interfere that light with a constant light beam, which is called a reference beam, it creates a pattern, an interference pattern, and that pattern can be recorded. Once that pattern is recorded it’s called a hologram, and the hologram now, if you shine that reference beam on it, with no information, the hologram itself will change those light rays and re-impart the proper angle, brightness and color, if done properly, to each ray. So now, if the same light information is coming towards you, you’ll look at it and you’ll still see the same thing. Now that’s a hologram for recording and playback.

Which ultimately leads to the interference pattern…

DOLGOFF: Now, I just described it using light, but if you use the kind of energy that’s higher in frequency, so that it can interact with the smaller features of matter, like gamma rays, you get the interference pattern – which again is the angle, brightness and, instead of color, frequency – of the rays that are coming from the small structure of the atoms, you record that pattern, you play back the same information, the same angle, brightness and color values of those small waves and, if you create what’s called a real image, it can reconstruct the object itself. So if you have a bunch of guests for dinner and you’re short a chair, you take out a hologram of the chair, it reconstructs another chair, and now that guest can sit on that chair because it’s got physical form. If you need food… this is how the replicator works on Star Trek. You have a hologram of an apple. So now the hologram reconstructs an apple. It’s just from energy, but once you eat the apple it has a taste and the texture and the nutritional value of an apple. So it’s basically all the same technology that applies to the replicator, transporter and holodeck.

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So, now you can see that they can create a hologram of ANYTHING, FOOD, ENVIRONMENT, YOU, ME, EVEN THE UNIVERSE!!  They create what they call a “Real Image”  BUT IT IS NOT REAL!!!!   I don’t care how much it looks, smells, tastes, moves, feels like the real thing… IT IS STILL JUST AN IMAGE!!  

BOY!  That gives new meaning to the FOURTH COMMANDMENT that says:

Thou shalt not make unto thee any graven image, or any likeness of any thing that is in heaven above, or that is in the earth beneath, or that is in the water under the earth:    EXODUS 20:4

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Imagine one day being able to replace physical objects with nothing but light – a world where digital objects escape the screen and integrate seamlessly with reality. Light Field Lab is redefining what’s perceived as real to disrupt a world consumed by flat images, technology previously thought limited to science fiction – but real today.

Light Field Lab Unveils SolidLight™ – The Highest Resolution Holographic Display Platform Ever Designed

First Large-Format Modular Holographic Video Walls Feature 10 Billion Pixels Per Meter² Generating Digital Objects that Escape the Screen and Merge with Reality

NEWS PROVIDED BY

Light Field Lab, Inc. 

Oct 07, 2021, 08:15 ET


SAN JOSE, Calif.Oct. 7, 2021 /PRNewswire/ — Light Field Lab today announced SolidLight™, the highest resolution holographic display platform ever designed. Light Field Lab’s technologies combine unprecedented size, resolution and density to project SolidLight Objects that accurately move, refract and reflect in physical space. The directly emissive modular SolidLight Surfaces form dense converging wavefronts with billions of pixels of  photonic resolution. Untethered to gear, SolidLight enables viewers to experience digital objects in the physical world that escape the screen and are indistinguishable from reality. A demonstration of the holographic content generated by a SolidLight Surface display is available publicly for the first time via a 2D video under the SolidLight section of “See It Now.”

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DARPA: MIND CONTROL AND MARK OF THE BEAST TECHNOLOGIES

(Nathaniel Makau) Technology consultants to DARPA may claim the secretive Department of Defense only has innovation for the betterment of humanity in mind, but some of their most outlandish projects tell a different story.

How do DARPA’s projects interact with each other and what does this truly mean for us as a civilization?

DARPA has hacked into a squid’s nervous system in order to force the animal to change its colors. What does this mean for you and me? DARPA is essentially seeing just how far they can take their mind control techniques so that even those of us who have not been overtaken with nano-bots would still be physically submissive. This same experiment is being carried out on human spies, wherein DARPA’s scientists hack into the peripheral nervous system to override autonomic functioning. Using its Targeted Neuroplasticity Training program, DARPA is attempting to take over the brain’s synaptic plasticity, so that it can tap into nerves reaching out to our extremities. While this may sound ‘cool’ at first blush, imagine the implications if someone were remotely controlling how your limbs function against your will. Ray Kurzweil has already predicted that humans will by hybrid robots by the year 2030. If DARPA has their way, he is probably late in his estimation.

DARPA is studying the human fight or flight response. The Neuroscience of threat response could be used to help bolster soldiers’ bravery who face horrifying conditions in perpetual wars, but DARPA could also be studying how we respond to stress and appropriately flee from it, in order to make us compliant in situations where normally we’d be running as fast as we could in the other direction. A $300,000 grant over two years was awarded to a researcher from the University of Colorado at Boulder, to use neuroeconomic models to study how the way we move changes when faced with threats. The lead researcher says that people seem to be ‘irrational’ in their movement choices when faced with risky situations, and while some of us have an over-stimulated fight-or-flight response from both real and imagined threats we’ve experienced in our lives, a government agency determining when we should flee and when to shut down our bodily systems to force us to stay in a dicey situation seems a bit peevish, minimally.

Former DARPA employee, Regina Dugan once said“We got to do a lot of epic shit when I was at DARPA.” She’s been at Motorola, Google, and most recently Facebook. At Facebook she is charged with making ‘new technologies,’ but while at DARPA she helped to develop electronic tattoos (human branding with barcodes and Mark of the Beast) as well as passwords to computer systems you can swallow. In the 1993 British movie, Naked, directed by Mike Leigh and starring David Thewlis, the following conversation takes place:

“What is the mark? Well the mark Brian, is the barcode.The ubiquitous barcode that you’ll find on every bog roll, and every packet of johnny’s and every poxie-pot pie. And every [expletive-removed] barcode is divided into two parts by three markers and those three markers are always represented by the number six. Six-six-six. Now what does it say? No one shall be able to buy or sell without that mark. And now what they’re planning to do in order to eradicate all credit card fraud and in order to precipitate a totally cashless society. What they’re planning to do; what they’ve already tested on the American troops; they’re going to subcutaneously laser tattoo that mark onto your right hand or onto your forehead.” (Naked, British movie, 1993, directed by Mike Leigh and starring David Thewlis)

There are dozens more unseemly DARPA projects, from real life Avatars to every conceivable manner of robots, and war toys that would make Machiavelli jealous. Some say DARPA is simply pushing technological boundaries to their very edge, but by piecing together the implications of their projects both singularly, and used cooperatively, another possibility becomes startlingly apparent.
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Digital Twin Virtual Reality Holographic Mind Control Simulation of Human Consciousness

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9 months, 2 weeks ago
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The following excerpts were taken from my post: NIGHT OF POWER – April 28, 2022
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They have resurrected this ancient ritual and are performing it all over the earth.  This is Sympathetic Magic and they are casting a spell.  A spell that invokes DEATH and Resurrection, but resurrection to life in Christ.  They are calling for our physical death, but they desire for our minds/hearts/souls to live forever in the MATRIX.  To be FOREVER controlled by them.  

The Mevlevi is a Sufi order in Konya Province, Turkey known for their practice of whirling as a form of remembrance of God. The rituals performed by the whirling dervishes have been recognized as one of the most enduring spiritual practices in the world. The dervishes live a life of austerity and poverty, and they are renowned as custodians of wisdom and enlightenment.

History Of The Whirling Dervishes

The whirling dance was popularized by Mevlana Jalaluddin Rumi (1207-1273), who was a Sufi mystic and poet. As legend has it, Rumi chanced upon goldbeaters in the town marketplace singing songs in reverence to Allah, and he began spinning in a circle with arms outstretched. As Rumi whirled, he entered a trance and became ecstatic, and with that, the dance was born. After Rumi’s demise, his followers continued with the practice and formed the Mevlevi sect. The order gained prominence under the Ottoman Empire when it contributed significantly to music and poetry.

Purpose Of The Whirling Dance

Rumi, as the founder of the dance, said that the dervishes represent the planets going around the sun in the solar system. The whirling dervishes acknowledge humanity’s place in the cosmos and join in the movement of the earth. The dance is also interpreted as a re-enactment of death and resurrection, where the mind transcends, and the body is left to the ground. The dance is often viewed as a way of uniting with cosmic powers as well as with eternity and establishing a relationship between humanity and divinity.

Sama (Sufi whirling dervish)

The Sama Ceremony Of The Whirling Dervishes

The whirling dance features prominently in the Sama Ceremony performed in the ritual hall (samahane). For a boy to become a dervish he attended schools referred to as tekkes, where after 1001 days (like 1001 nights of the Arabian Nights story) , he could be allowed to perform the dance. The Whirlers had to fast for several hours before commencing the dance. The ritual is strict and predetermined, and the dancers begin by bowing to the Sheikh, around whom they whirl. (the Sheikh represents the sun) The Sheikh remains spinning on his axis. The whirlers don tall brown hats referred to as sikke which represents the tombstone.

The Devr-i-Veled Walk involves a stately procession by the whirlers around the hall while wearing black cloaks (hirka) to symbolize the grave. Next, the dervishes stretch out their arms to let the black cloaks fall off revealing white robes or tennure which represent death. The dancers proceed to spin on their left foot (representing the left hand path, or the darkside.) while their right palms are outstretched upwards, and their left ones face on the ground.  (The Baphomet symbolism of as above so below.) The right hand is placed to receive God’s beneficence which is bestowed upon the earth through the left hand. The eyes remain open but unfocused, and a musical repertoire known as ney (Ney, which literally means an abode or space for abiding, is a sacred and spiritually powerful area source) is played. At the end of the dance, a part of the Qur’an is read (which part?), and the dervishes and the Sheikh depart with a greeting of peace

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They want to have an AVATAR/ALTER EGO/DIVINE TWIN/DOPPLEGANGER or SECOND SELF for every single person on earth.  In truth, they probably already have accomplished this using the information collected via cellphones and computers and sorted, classified and assigned by Artificial Intelligence.
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The alter ego, or life index

Other religious and folkloric traditions view the life of the human individual as bound up with that of a plant or animal: if one is destroyed the other dies as well. In some traditions, this is confined to the familiar or guardian of a witch or shaman; in others, it is a relationship possible for anyone. An example of the latter relationship is nagualism, a phenomenon found among the aboriginals of Guatemala and Honduras in Central America. Nagualism is the belief that there exists a nagual—an object or, more often, an animal—that stands in a parallel relationship to a person. If the nagual suffers harm or death, the person suffers harm or death as well. According to one story, during the initial hostile encounters between the aboriginals and the Spaniards, the aboriginals’ naguals fought on their side against the invaders. When the nagual of the chief—which was in the form of a bird—was speared and killed by the Spanish general, the chief died at the same moment.

Nagualism relates the life of each individual to the life of an animal or other object. More rarely, there is a relation between an entire people and a particular plant or animal. In some societies, ritual of identification is performed, usually at birth (e.g., planting a tree or burying the placenta at the roots of a tree). In others, individuals have a vision or undertake a vision quest to identify their alter egoSource
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NEW VARIANT OF THE BELIEF IN ‘ALTER EGO’?

A transformation of a person during his sleep can either be imagined as a perfect transformation from man into ghost in which the sleeper disappears, or only as a temporary migration of his soul.The beliefs in the so called ‘Alter Ego’ or ‘Second Self’ leaving the body of a sleeping person in the shape of an animal, black smoke, blue haze, a shadow or a ghost were found in Europe, Asia and Africa (Lixfeld 1972, 81, 89). The Alter Ego returns after some time and if the human being awakens he may remember what happened during its absence or he may not. The details given in the Maltese tale do not allow one to decide how the transformation of a person born on december 24 took place.
In Central and Northern Sudan and among Tschad-Arabs beliefs in an Alter Ego are restricted to twins. While a twin seems to be asleep a cat (or in the Tchad an animal of undefined nature) is sneaking in the houses of the neighbours. Some relate that it knocks down their household utensils and even breaks their plates or glassware. If the animal is not blamed and punished for this it will not snatch any of their food like fish and meat, because these are ‘good people’. In the Tchad a ‘good mother’ discovered by this test is later blessed with children. In houses of bad people the animals may both destroy things, make noises and take away food. However it is very dangerous for twins in this shape to be hurt or killed. The human body will suffer at the same moment the same harm. It is also dangerous to awake a twin by force because one is never sure whether the ‘Alter Ego’ has already returned or not.
The Nubians in the Northern Sudan have some magic practices to prevent the dangerous transformation of their twin children. One of them: requires an old woman to hold a doka ( ;;..).) ) or baking plate of burnt clay or nowadays of iron for some minutes over such a child when it is new-born. Some relate that she may also place a black burma ( 4.-y.), a cooking pot of burnt clay over the new-born. Probably this is some kind of a symbolic rite referring to a ‘rebirth’ and the clay vessel might be understood in this process as a second womb (J ahn: to be published).   SOURCE

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DIVINE TWIN

Manichaeism, a missionary religion based on the teachings of the “apostle of light” that had spread from Mesopotamia to the Mediterranean; and from Neoplatonism, a name given to the renaissance of Platonism associated with the third-century philosopher Plotinus. Each of these traditions offers an understanding of the self as an irreducible unity-in-duality. To encounter one’s divine double is to embark on a path of deification that closes the gap between image and archetype, human and divine.

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From Wikipedia, the free encyclopedia
A doppelgänger (/ˈdɒpəlɡɛŋər, ɡæŋər/German: [ˈdɔpl̩ˌɡɛŋɐ] (listen), literally “double-walker”) or doppelganger is a biologically unrelated look-alike, or a double, of a living person.

In fiction and mythology, a doppelgänger is often portrayed as a ghostly or paranormal phenomenon and usually seen as a harbinger of bad luck. Other traditions and stories equate a doppelgänger with an evil twin. In modern times, the term twin stranger is occasionally used.[1] The word “doppelgänger” is often used in a more general and neutral sense, and in slang, to describe any person who physically resembles another person.

Spelling

The word doppelganger is a loanword from the German Doppelgänger (German pronunciation: [ˈdɔpl̩ɡɛŋɐ]), a compound noun formed by combining the two nouns  Doppel  (double) and Gänger (walker or goer).[2][3] The singular and plural forms are the same in German, but English writers usually prefer the plural “doppelgangers”. The first known use, in the slightly different form Doppeltgänger, occurs in the novel Siebenkäs (1796) by Jean Paul, in which he explains his newly coined word in a footnote; the word Doppelgänger also appears in the novel, but with a different meaning.[4]

In German, the word is written (as is usual with German nouns) with an initial capital letter: Doppelgänger. In English, the word is generally written with a lower-case letter, and the umlaut on the letter “a” is usually dropped: “doppelganger”.[5]

Mythology

English-speakers have only recently applied this German word to a paranormal concept. Francis Grose‘s, Provincial Glossary of 1787 used the term fetch instead, defined as the “apparition of a person living.” Catherine Crowe‘s book on paranormal phenomena, The Night-Side of Nature (1848) helped make the German word well-known. However, the concept of alter egos and double spirits has appeared in the folklore, myths, religious concepts, and traditions of many cultures throughout human history.[6]

In Ancient Egyptian mythology, a ka was a tangible “spirit double” having the same memories and feelings as the person to whom the counterpart belongs. The Greek Princess presents an Egyptian view of the Trojan War in which a ka of Helen misleads Paris, helping to stop the war.[citation needed] This memic sense also appears in Euripides play Helen, and in Norse mythology, a vardøger is a ghostly double who is seen performing the person’s actions in advance. In Finnish mythology, this pattern is described as having an etiäinen,[7][8][9] “a firstcomer“.[10]

We have seen this concept included in television shows and movies, perhaps in video games as well.  We have also heard or read testimonies of Hollywood and/or Music STARS claiming that they experience their souls being taken at night from their beds to a “cloning” station, where they are used and/or tortured and tormented by the elite for their entertainment.  Here is one such story:
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THC (TheHighersideChats):  “In 2011, Donald Marshall unleashed his first public disclosure on the internet with a letter describing his abuses in  a vast underground program of human cloning by parasitic non-human entities in conjunction with the worlds shadowy elite. He detailed several types of cloning done at these underground bases, most notably REM driven clones, where as long as they’ve created a second body for this individual their consciousness can be transported to these hidden husks at the press of a button. Not only is this the elites main method of meet-ups in the modern world, but also the technological solution to their blood lust and desire to torture and abuse children to no end. and since Donalds come forward as an Illuminati whistleblower he hasn’t been shy about naming those from the political and entertainment realms that he has met down below, from Queen Elizabeth to Henry KissingerHilary Clinton and Obama, to Bernie MacTila TequilaKurt Cobain and Mila Kunis. But as odd as this all sounds there is a recent trend of celebrities actually tweeting about cloning centers and their own abuses…”
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Alter Ego / THEY Want To Take YOU Away From YOURSELF / Hugo Talks #lockdown
6 months, 3 weeks ago

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NEPHTALI1981: ‘METAVERSE’ – ANTI-CHRIST’S PLAYGROUND IN YOUR MIND! EXPOSED..[22.11.2021]
To Watch This Video On BitChute Click the Title Link Above:

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Continue to stay focused on the kingdom of Jesus Christ. Jesus is the only way to salvation. He cares about you. Thanks for sharing the content! 🙂 https://tfgministries.com

5,215 views Nov 22, 2021
Nephtali1981 – 136K subscribers
https://youtu.be/XNMwwvwdd4o
https://www.youtube.com/channel/UC6d8gdVmOgimP9453Ee9miQ
https://Youtube.Com/BrotherNephtali

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 𝕋ℍ𝔼 𝕄𝔼𝕋𝔸𝕍𝔼ℝ𝕊𝔼

‘Meta’ comes from the Greek prefix and preposition meta, which means “after” or “beyond.”

When combined with words in English, meta- often signifies “change” or “alteration” as in the words metamorphic or metabolic. (Source)

‘Verse’ comes from vertere, Latin, which means ‘to turn’ (Source). Or you can also replace ‘turn’ with ‘cycle.’

So when we think “universe” you can think of one cycle (oddly enough) or “omniverse,” all the cycles.

So when we combine the two and end up with “metaverse,” we can see that a definition would be similar to what we understand of a “universe,” except it would be a universe that is “changed” or “beyond” the current scope of our current universe.

Looking at it that way, it makes sense and seems to be an appropriate name given that the metaverse that is described, is a 3D virtual society that one could essentially live and play in.

Metaverse vs. Multiverse

A multiverse is a theoretical reality that includes a possibly infinite number of parallel universes. (Source)

Based on what we’ve already learned about the metaverse described by the tech industry, this term does not seem to align as well as “metaverse” — based on the vision and plan that is being laid out.

When discussing the metaverse, it is important to make a distinction between “a metaverse” and “The Metaverse.”

Now when we talk about The Metaverse, we are talking about a single organization controlling this digital universe.

Tech giants such as Facebook and Microsoft are trying to be the ones who are known for creating The Metaverse. (Check out Microsoft’s Metaverse video.)

What is Microsoft’s Metaverse?

Facebook has had a recent name change and is now known as Meta

Facebook, the company now owns other companies such as Instagram, Facebook, Whatsapp, and Oculus.  Considering that they own all of these companies that deal with social connections, Mark Zuckerberg thought it was time for them to be known for something bigger and more representative of all their companies.

Facebook has been in the hot seat for a while now with events ranging from their  misinformation challenge to their latest whistleblower leak — which showed Facebook knows their products are harmful to children, sows division, and undermines democracy in pursuit of profits.

It seems it was the opportune time to change public perception about their company and hopefully have a sort of “reset” on their brand image and what they stand for.

It is likely that the name change was also a move to set them up in terms of branding — so every time you hear conversations about a metaverse, you will think of Meta.

While we know that Meta is Facebook, the name change is a psychological one that can have an effect on your perception whether you know it or not.  SOURCE

The Metaverse EXPOSED